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1. [Game mechanic being abused] This breaks Planetary Conquest - in Technical Support/Bugs [original thread]
noob cavman wrote: demens grimwulff wrote: noob cavman wrote: I think I've had ale less bitter than this thread you're not drinking the malty stuff then :). I have had some very bitter ale... Tasted like vinegar, but damn it was goo...
- by Oxskull Duncarino - at 2014.01.07 08:19:00
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2. Militia Overdrives not on market for restock but I can use the 40 I have!! - in Technical Support/Bugs [original thread]
As per the title I have 40 militia overdrives and can fit them on my vehicles, but I can't restock due to them not being in the market. Is this intentional?
- by Oxskull Duncarino - at 2013.12.10 11:56:00
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3. [BUG] Forge Gun Projectile still 'vanishing' past Optimal - in Technical Support/Bugs [original thread]
Buster Friently wrote: Vyzion Eyri wrote: Buster Friently wrote: I'd like to also point out that the dev blog says that every weapon was altered to have the new falloff scheme, yet MD rounds and flaylock rounds still self detonate at max ...
- by Oxskull Duncarino - at 2013.07.06 12:56:00
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4. (Bug) Flame/flare effect on the bottom of the screen - in Technical Support/Bugs [original thread]
This only happens in the merc quarters and only since Uprising. I get what looks a bit like a flame seen through clouded glass that is only ever on the full length of bottom of the screen. It's not a static effect but actually moves, hence the fla...
- by Oxskull Duncarino - at 2013.05.15 11:11:00
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5. Please fix the militia/exile assault rifle glitch and fix this damn tank problem - in Technical Support/Bugs [original thread]
514TANKMAN514 wrote: Say what you want man and no, I am not a tanker I am a human tank ie: heavy. I could believe what you are saying to be true in the case of the Gek or Duvolle but like mentioned above there have been many suspect moments whe...
- by Oxskull Duncarino - at 2013.03.14 09:02:00
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6. Are "Neo" suits suuposed to have a different aesthetic look like adver... - in Technical Support/Bugs [original thread]
I haven't looked to much at the suits but the logi looks the same as normal except for the eye which is black rather than shining gold.
- by Oxskull Duncarino - at 2013.02.19 12:37:00
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7. (Bug) K/D generator broken - in Technical Support/Bugs [original thread]
I've been getting at least 2 to 1 K/D in nearly all my games today but my stats for K/D keep decreasing.
- by Oxskull Duncarino - at 2013.01.12 15:21:00
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8. Invisible Hands - in Technical Support/Bugs [original thread]
I get this every now and again. The best way to fix it that I've found is to switch of the PS3, fully disconnect the power for the reboot, and after 30sec when you plug in and switch it on everything will run smooth. It's good practice to do a reb...
- by Oxskull Duncarino - at 2012.11.20 14:05:00
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9. (Bug) Forum editing - in Technical Support/Bugs [original thread]
I edited a post just now and the forum posted the edit as a separate post!!!!!! It's a tiny wee issue, but I just thought I'd pass on the Issue
- by Oxskull Duncarino - at 2012.10.28 10:38:00
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10. Aiming issues - in Technical Support/Bugs [original thread]
Lonewolf514 wrote: Oxskull Duncarino wrote: I find it just feels wrong for the last few days since they release codex Only noticed this now. No, the DS3 stick issue was just after a downtime and felt really weird. It was grand a few d...
- by Oxskull Duncarino - at 2012.10.25 12:50:00
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11. Aiming issues - in Technical Support/Bugs [original thread]
I find it just feels wrong for the last few days
- by Oxskull Duncarino - at 2012.10.19 17:12:00
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12. (Bug) Drop uplinks and Nanohives going invisible! - in Technical Support/Bugs [original thread]
I played a few games earlier on and in the first one on there was a enemy drop uplink beside a supply depot that appeared for 2 seconds and disappeared again while I was standing beside it. I thought that the owner had deployed another, hence it d...
- by Oxskull Duncarino - at 2012.10.19 14:22:00
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13. (Bug) No hands - in Technical Support/Bugs [original thread]
Yep, no hands for the entire game. It didn't affect the game play, actually looked really cool. It looked like the assault rifle auto ejected the spent magazine and then it looked like I flipped the full mag from off screen which slotted perfectly...
- by Oxskull Duncarino - at 2012.10.18 22:54:00
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14. Problem with the use of injectors. - in Technical Support/Bugs [original thread]
Chosokabe Ite wrote: Time for another bump. Are you G-mod head flailing angry at the nanite injection mechanics? Preferably the issue where you inject the in location and not the merc? Then by all means please, share your stories of failed med...
- by Oxskull Duncarino - at 2012.10.16 22:02:00
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15. Unwanted reloads? - in Technical Support/Bugs [original thread]
I've had this happen again over the last two days. There's nothing that I can pinpoint out of the ordinary to cause it. It's after a firefight, and the same as before, I've reloaded with both the screen animation and the ammo count showing this ha...
- by Oxskull Duncarino - at 2012.10.16 21:51:00
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16. My SP cap has not reset this week! - in Technical Support/Bugs [original thread]
Bendtner92 wrote: Oxskull Duncarino wrote: Ok, that's lower than I thought it was. Seeing as on top of the 500,000SP I got starting, I'd nearly gotten 1mil extra during the first week of this build, so I'd presumed it'd be the same this week...
- by Oxskull Duncarino - at 2012.10.14 14:04:00
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17. My SP cap has not reset this week! - in Technical Support/Bugs [original thread]
Ok, that's lower than I thought it was. Seeing as on top of the 500,000SP I got starting, I'd nearly gotten 1mil extra during the first week of this build, so I'd presumed it'd be the same this week. Ah well, much as I'd like more, it'll do.
- by Oxskull Duncarino - at 2012.10.14 13:59:00
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18. My SP cap has not reset this week! - in Technical Support/Bugs [original thread]
I'm using the booster and my SP was 1.4million at the start of the week. Is the cap just a 1/2 a million SP/week?
- by Oxskull Duncarino - at 2012.10.14 12:05:00
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19. My SP cap has not reset this week! - in Technical Support/Bugs [original thread]
I feel a bit better knowing there's others. I'm still having a great laugh playing but it would have been nice to have the extra ~1/2million SP that I should have had this cap. My skills shopping list is on hold
- by Oxskull Duncarino - at 2012.10.14 10:08:00
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20. My SP cap has not reset this week! - in Technical Support/Bugs [original thread]
I'm at about 1.8 million SP and even a match of 13:2 with 1,500 WP I still only got around 6,000. The usual is just 2,000. Am I one of the few or the many?
- by Oxskull Duncarino - at 2012.10.13 18:42:00
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